#1CylourLPMier Aug 27, 2014 6:05 am
CylourLP
Asistenta Tehnica
- Cod:
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "shop"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "+bum.sd"
bind "u" "messagemode2"
bind "v" "+_bhop"
bind "w" "+forward"
bind "x" "depozit"
bind "y" "messagemode"
bind "z" "retrage"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_LEFTARROW" "cl_pitchspeed 4"
bind "KP_RIGHTARROW" "cl_pitchspeed 6"
bind "KP_DOWNARROW" "cl_pitchspeed 2"
bind "KP_PGDN" "cl_pitchspeed 3"
bind "KP_INS" "+bum.vecs.1"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.240000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "700.0"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600"
cl_crosshair_color "50 250 50"
cl_crosshair_size "auto"
cl_crosshair_translucent "1"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "700.0"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "20"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "72.0"
fps_modem "0.0"
gamma "2.500000"
//alias
alias bum.1 "speak activated"
alias bum.0 "speak deactivated"
alias +bum.at "+attack"
alias -bum.at "-attack"
alias +bum.dn "+lookdown"
alias -bum.dn "-lookdown"
//
alias +bum.vecs.1 "bind kp_end cl_pitchspeed 1.5; bind kp_downarrow cl_pitchspeed 2.5; bind kp_pgdn cl_pitchspeed 3.5; bind kp_leftarrow cl_pitchspeed 4.5; bind kp_5 cl_pitchspeed 5.5; bind kp_rightarrow cl_pitchspeed 6.5"
alias -bum.vecs.0 "bind kp_end cl_pitchspeed 1; bind kp_downarrow cl_pitchspeed 2; bind kp_pgdn cl_pitchspeed 3; bind kp_leftarrow cl_pitchspeed 4; bind kp_5 cl_pitchspeed 5; bind kp_rightarrow cl_pitchspeed 6"
//
alias bum.bob.0 "cl_bob 0"
alias bum.bobup.0 "cl_bobup 0"
alias bum.bobcycle.0 "cl_bobcycle 0"
alias bum.bob.1 "cl_bob 1"
alias bum.bobup.1 "cl_bobup 1"
alias bum.bobcycle.1 "cl_bobcycle 1"
//
alias bum.allbob.0 "bum.bob.0; bum.bobup.0; bum.bobcycle.0"
alias bum.allbob.1 "bum.bob.1; bum.bobup.1; bum.bobcycle.1"
//
alias +bum.apist "alias _special bum.apist; bum.apist"
alias -bum.apist "alias _special slot10"
alias bum.apist "+bum.at; w; -bum.at; w; special"
alias +bum.f4 +bum.apist
alias -bum.f4 -bum.apist
//
alias +bum.ar "+bum.dn; +bum.f4"
alias -bum.ar "-bum.f4; -bum.dn"
alias bum.ar.1 "bum.1; bind mouse1 +bum.ar; bum.allbob.0; bind ins bum.ar.0"
alias bum.ar.0 "bum.0; bind mouse1 +attack; bum.allbob.1; bind ins bum.ar.1"
//
alias +bum.sd "impulse 201"
alias -bum.sd "enemydown"
//
//change your settings here
bind "t" "+bum.sd" //- enemy down spray.
bind "ins" "bum.ar.1 //- anti-recoil toggler.
bind "kp_3 "cl_pitchspeed 1" //- anti-recoil slot1
bind "kp_downarrow" "cl_pitchspeed 2" //- anti-recoil slot2
bind "kp_pgdn" "cl_pitchspeed 3" //- anti-recoil slot3
bind "kp_leftarrow" "cl_pitchspeed 4" //- anti-recoil slot4
bind "kp_4" "cl_pitchspeed 5" //- anti-recoil slot5
bind "kp_rightarrow" "cl_pitchspeed 6" //- anti-recoil slot6
bind "kp_ins" "+bum.vecs.1" //- anti-recoil slots +0.5
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.160000"
mp_decals "9999"
name "Awesome!?"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.000000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.01"
setinfo "dzuid" "DZUID_0:1:87939245"
setinfo "source_models" "0"
setinfo "quality" "low"
+mlook
+jlook
exec userconfig.cfg